Tuesday, January 27, 2026

Converge to student-gamers : Build Your Future Through Technology

 Converge ICT Solutions Inc. continues to sustain support for young Philippine gamers, particularly ‘model students’ in their own right, as it organized a recognition session recently and gave them the opportunity to gain meaningful insight from the CEO and Co-Founder of the company himself, Dennis Anthony Uy.

 

Ten exceptional student-gamers from Metro and Mega Manila gathered in the Converge Global Headquarters for an exclusive meet and greet with Uy himself. These ten youngsters were chosen through the Converge program called the FiberX Student League Ambassadors that was conducted throughout 2025.

 

“We laid the foundations for this ecosystem as far back as 2021, through sponsoring games first such as Dota 2 and PUBG Mobile, and then launching a product catering to gamers : the Converge GameChanger. To further strengthen support, last year, we were able to reach out to universities – as many as 60 schools – and mounted 13 roadshows. From as many as 100 student-gamers, we chose ten who have shown strength academically, in leadership, and of course those who are deep into their digital lifestyle. They are called ‘ambassadors’ because they are now the ambassadors for the gaming and esports lifestyle in their schools and carry a vital role of working with us and the community to uncover the real needs of gamers and the youth”, said Orange Ramirez, Vice President and Head of Brand and Marketing, during the event.

Dennis Anthony Uy had a close session with the ten student ambassadors of the FiberX Student League, emphasizing that Filipino talent is needed in the country.

Uy, in a session with the ten student ambassadors, shared how he, in his youth also engaged in buying and selling games such as the likes of Pac-Man and Atari on analog consoles, and saw how gaming evolved to online and eventually mobile-capable games such as the ones developed by Tencent. Going beyond gaming, Uy sees the technology-enabled horizon as full of opportunities for digital natives, saying:

 

“With our digital infrastructure in place, we have enabled and continue to enable Filipinos to build their careers and livelihoods. Many young people have become content creators and have built their careers on Tiktok and other platforms. Philippine gamers can now compete globally and if you’re particularly innovative, you can launch your own start-up with the right digital tools. If you’re entrepreneurial, you can launch your own online business and having brick and mortar space is now entirely optional.”

 

“The future for the Philippines is bright because of you, our youth. The talent is incredible, you just need the right ecosystem to tap into your potential. For us at Converge, we can mentor you with our experts, bridge you with global tech companies, and give you the tools to create digital solutions that answer real problems,” ended Uy.

 

In 2025, Converge, in collaboration with the Philippine Chamber of Commerce and Industry (PCCI) staged a competitive hackathon, called ‘Byte Forward’. This ran alongside PCCI’s regional business conferences held throughout 2025 in North Luzon, Visayas, National Capital Region, Mindanao, and South Luzon. In this nationwide hackathon, Converge and Rev21 engaged universities to tap their tech-savvy and digital-forward students for a competition that aimed to solve SMEs’ pain points using technology. The winning solutions targeted specific problems of SMEs ranging from inventory management to supply chain issues.

 

The “Chosen X” FiberX Student League Ambassadors are divided into two groups : the Golden X winners, which were flown to Thailand for an exposure trip to the country’s gaming community and industry, and the Battlestation Winners who had their gaming stations upgraded care of Converge. The student-gamers are attendees of universities in Metro and Mega Manila, from University of Asia and the Pacific, World Citi Colleges, New Era University, Technological University of the Philippines, among others.

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